In this page, you will learn some info on how to build a DPS PvE-type character in Tom Clancy’s: The Division after 1.3 Underground update.
Why PvE?
Admit it or not, we agents of The Division spend most of our time shooting mobs rather than players. In fact, there are just a few agents out there who spend most of their time in the Dark Zone. Which is why it would be wise to roll-out a PvE character so you can farm for those weapons and gears easily.
The Weapons
First things we’ll talk here is about the weapons. So what should you pick to boost your DPS? Get your hands on an M1A my friend and do it now. You don't need those fancy 171% headshot damage or brutal/deadly/fierce rolls, you only need one talent: accurate. You don't have it on your M1A? Then reroll for it, farm lexington and reroll again. Out of rolls? Get another M1A and reroll again. Get that talent on your gun. With proper mods this will allow you to counter the M1A accuracy nerf and spam with precision. Oh wait, you have a god-roll 229 SVD you got from the UG? Alright, you can use that aswell.
The reason we are favoring sniper rifles is because of the range and crazy headshot damage bonus that works well with pulse, allowing you to kill mobs faster than any other weapon.
So finally you got your M1A, but you don't know how to mod it. It might be hard to find these exact mods but i will share the best options for each mod slot. These mod choices also apply to PvP builds.
- Scope: HS Damage/Crit. Chance
- Muzzle: Stability/Crit. Chance
- Grip: Accuracy/Horizontal Stability
- Magazine: Mag. Size/Weapon Damage
As a secondary i highly suggest G36 for FL, shotguns for UG.
Understanding PvE attributes and their importance
There are 2 attributes that boost your DPS greatly in PvE but overlooked by many because it apparently doesn't boost their precious sheet "DPS".
These are damage to elites (DTE) and enemy armor damage (EAD). DTE is a major attribute and EAD is a minor attribute.
Here's the Best In Slot pieces you should chase for if you are doing this type of build.
- Chest Piece should have 2 mod slots, armor and damage to elites rolled on it. You can get around 8% here.
- Mask can roll around 12% damage to elites and 10% enemy armor damage on the minor attribute.
- Kneepads are a bitch. Now that they always come with a mod slot it kills our dream of rolling Crit. Damage + Damage to Elites on them unless you already have one like this. Go for crit. damage on kneepads and you also can get enemy armor damage on the minor.
- Backpack doesn't have shit for PvE but get crit. damage.
- Gloves are one of the better pieces for PvE builds. God roll would be MMR Damage, Crit. Damage and Damage to Elites. No minors here.
- Holsters are whatever.
Playstyle
Remember that this entire build type focuses around you keeping your ass in a smartcover provided by your precious tactician who is also really bored during these PvE activities so make sure you compliment on how good his smartcover and pulse are. Which they, in fact, are the only reason you can still shoot.
There is a delay between the expiration of the smartcover and the time it takes for your tactician to place a new one. Usually around 1 second. This one second is all a sniper needs to rape you. Make sure you watch your smartcover buff and the cooldown and pop back into cover the moment it expires and wait for your tactician to put it back on.
Gear Set Choices
Reckless and 5 Sentry's, plain and simple, the best PvE DPS setup for your marksman rifle. Can't get your hands on this? Doesn't matter, chase for the same attributes on your current gear while slowly acquiring sentry's.
The Build
Here is the build that will give you constant crit for around 3 million on mobs:
If you want to check out how powerful this build is, then watch the guy who made this build complete Falcon Lost Heroic Mode in 22 minutes.
Credits: Special thanks to OneManArmy for this guide.
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