Dragon Nest T5/3R Cleric Complete Skill Information Changes (90 Cap)

Here are the complete changes on the skills of Cleric at T5/3R (90 cap). Take note that this page is still a work-in-progress and may be updated in the future without further notice.

Credits to http://www.freedomplays.com/dragon-n...kills/?nxid=62, the translators of the NA/SEA forums, as well as the dataminers and all those playing in kDN.

Mechanics changes to note:
- Electrocution debuff no longer lowers enemy light resistance.

---Active Skills---

Shield Blow:
- [To be updated...]

Struck by Lightning:
- [To be updated...]

Divine Combo:
- [To be updated...]

Righteous Bolt:
- 10% chance to electrocute enemies for 10 seconds. 10 second CD.
- LEVEL 26: 207% damage per hit.
- Additional notes: Previously 238% per hit

Paralyze Bolt:
- [To be updated...]

---Passives/Support skills---

Sliding Step:
- MAX LEVEL 1: 2.8 second CD. I-frame duration of 0.6 seconds.
- Additional notes: I-frame duration was previously 0.3 seconds.

Aerial Evasion:
- MAX LEVEL 1: 18 second CD.

Vengeance Strike:
- [To be updated, most likely same as before though.]

Roundhouse Kick:
- 50% damage
- Additional notes: No change from T4.

Holy Kick:
- MAX LEVEL 17: 260% physical and magic damage
- Additional info: Lv. 6+ AoE reduced. Previously 278% physical and magic damage.

Stomp Kick:
- [To be updated, most likely same as before though.]

Dive Kick:
- [To be updated, most likely same as before though.]

Angelic Kick:
- [To be updated, most likely same as before though.]

Aura of Healing:
- 60 second cooldown.
- MAX LEVEL 3: Heals 6% of max HP to all allies within a 4m range.
- Additional notes: Lv. 3 is only possible with a tech + cash skill crest. Formerly healed 22.5% of max HP with a max skill level of 14.

Block:
- MAX LEVEL 1: Blocks incoming attacks 18 times for the next 20 seconds.
- Additional notes: Formerly a skill that needed to be Lv. 17 to have equal effect.

Toughness:
- MAX LEVEL 1: Decreases damage taken from physical attacks by 10%.
- Additional notes: Formerly a skill with a max level of 5 that needed to be maxed to achieve the same effect as the T5 version.

Health Bolster:
- MAX LEVEL 5: Increases max HP by +27%.
- Additional Notes: Was formerly +21% at Lv. 7.

Mental Fortitude:
- [To be updated...]

Attuned Mind:
- [To be updated...]

Redemption Aura:
- MAX LEVEL 1: Increases the potency of healing skills by +20%. Buff duration of 300 seconds.
- Additional notes: Formerly +30% for 30 seconds with a 60 second CD.

~PALADIN~

Stat Weights (amount of attack gained per point):
- Strength: 0.75 Physical
- Agility: 0.25 Physical
- Intellect: 0.25 Magic



---Crusader Path---

Goddess Relic:
- 14 second CD
- MAX LEVEL 21: 715% physical damage + 715% magic damage
- Additional notes: Previously 374% to both values.

Sacred Hammering:
- Modifies left click attacks. Left click attacks become light attribute. 10 second CD.
- MAX LEVEL 13: 72% physical damage + 72% magic damage
- Additional notes: Attack value is the same as T4, but the skill lost its light attack buff.

Charitable Zap:
- Inflicts electrocution for 10 seconds. 31 second CD.
- MAX LEVEL 17: 996% magic damage (per electric burst?)
- Additional notes: Formerly 847%

Smite:
- 30% chance to electrocute enemies for 10 seconds
- MAX LEVEL 15: 1273% physical damage + 1643% magic damage
- Additional notes: Formerly 498% physical + 628% magic

Divine Hammer:
- MAX LEVEL 2: 6784% physical + 6642% magic
- Additional notes: Formerly 1592% physical + 2047% magic. The Strength/Intellect bonus has been removed.

---Guardian Path---

Auto Block:
- MAX LEVEL 1: 21% chance to block incoming attacks.
- Additional notes: Previously had a higher max skill level for the same effect.

Stance of Faith:
- Generates 5 Guardian Grance after casting. 60 second CD
- MAX LEVEL 13: Stance duration of 45 seconds.
- Additional notes: Same as T4.

Aerial Block:
- MAX LEVEL 1: 36% chance to block attacks while in mid-air. Chance increases to 100% while a Guardian is under Stance of Faith EX.
- Additional notes: Previously had a higher max level for the same effect.

Divine Ascension:
- Can only be cast after a successful block. Consumes a Guardian Grace. 2 second CD
- MAX LEVEL 13: 1980% physical damage
- Additional notes: Previously 620% physical damage.

Divine Vengeance:
- Can only be cast after a successful block. Consumes a Guardian Grace. 2 second CD
- MAX LEVEL 11: 2201% physical damage
- Additional notes: Previously 620% physical damage.

Divine Punishment:
- 35 second CD
- MAX LEVEL 1: Reflect 70% of damage taken. Reflect amount capped at 100% of your attack.
- Additional notes: Formerly 60% with a higher max level.

Iron Will:
- MAX LEVEL 1: Incoming damage is reduced by -30%. Duration of 18 seconds.
- Additional notes: Previously -75%.

Heart of Glory:
- Caster becomes invincible for 20 seconds, also gaining +50% movement speed.
- MAX LEVEL 2: Vitality is increased by +50%
- Additional notes: The skill no longer boosts Strength and Intellect. Vitality boost was previously +110%.

---Miscellaneous Active/Passive/Support skills---

Provoke:
- 8 second CD
- MAX LEVEL 8: Aggro duration of 20 seconds. Additionally reduces affected targets' critical and stun rate by -20%.
- Additional notes: Duration was previously 16 seconds. CD was previously 15 seconds.

Shin Breaker:
- [To be updated...]

Armor Break:
- Produces Threat. 10 second CD
- LEVEL 11: 601% physical damage
- Additional notes: The skill no longer has a physical/magic damage amplification debuff.

Shield Charge:
- Incoming damage while casting is reduced by -50%. Produces Threat. 19 second CD
- MAX LEVEL 1: 535% physical damage
- Additional notes: Same as T4.

Elemental Aura:
- MAX LEVEL 1: Increases the caster's light attack by +20%. Continuously drains 0.2% MP as long as it is toggled.
- Additional Info: Previously +30% to Light, Fire, and Ice attack. No longer a party buff.

Conviction Aura:
- MAX LEVEL 1: Increases the caster's movement speed by +20%. Continuously drains 0.2% MP as long as it is toggled.
- Additional notes: Used to be a party skill that increased Light, Fire, and Ice resist.

~~CRUSADER~~

Crusader's Zeal:
- MAX LEVEL 1: Converts 50% of strength and intellect into additional magic and physical attack, respectively.
- Additional notes: Formerly needed to be Lv. 6 to achieve the same effect as the T5 version.

Judgmental Hammer:
- MAX LEVEL 13: Inflicts 124% physical and 130% magic damage.
- Additional notes: Formerly 132% physical and 140% magic.

Divine Might:
- Successful attacks increase your attack by +10% for 5 seconds. Each successful hit additionally decreases the CD of Smite by 1 second. 0.5 second internal CD.
- Additional notes: Same as T4.

Goddess Relic EX:
- Damage increased by 110%. Affected enemies have their elemental resistance reduced by -20% for 10 seconds.
- Additional notes: Used to be 80% damage increase only.

Sacred Hammering EX:
- Decreases the number of hammers generated, but strengthens each hammer and allows you to fire the hammers at range. 160% damage increase.
- Additional notes: No change from T4.

Charitable Zap EX:
- Damage increased by 60%.
- Additional notes: Used to be 30% increase.

Smite EX:
- 30% damage increase. Also generates trails of lightning that inflict 10% additional damage per bolt.
- Additional notes: Bonus used to be lightning bolts only.

Judgmental Hammer EX:
- The hammer now flies back to you after traveling a set distance or hitting an object.
- Additional notes: No change from T4.

Lv. 90 Instant: Quick Smite
- After using Armor Break or Shield Charge, the Crusader gains the ability to cast Smite without the jumping delay.
- Additionally increases Physical and Magic attack by +2.5%.
- This version of Smite shares CD with the base version.

~~GUARDIAN~~

Divine Barrier:
- Consumes 2 Guardian Grace to cast. 5 second CD.
- MAX LEVEL 1: Barrier has 20% of the caster's HP.
- Additional notes: Previously fixed 214,702 durability.

Falling Angel:
- 14.5 second CD
- MAX LEVEL 13: 4493% physical damage. Also reduces affected enemies' attack by -20% for 10 seconds.
- Additional notes: Previously 1356% damage without the debuff effect, with 29 second CD.

Stalwart Defender:
- After blocking an enemy attack, gain +20% physical attack for 10 seconds.
- Additional notes: No change from T4.

Auto Block EX:
- Blocking enemy attacks generates Guardian Grace.
- Additional notes: No change from T4.

Stance of Faith EX:
- Gains the ability to move and jump while using Stance of Faith. Stance of Faith now generates 10 Guardian Grace, and inflicts physical damage along with magical.
- Additional notes: No change from T4.

Divine Ascension EX:
- Divine Ascension now generates a holy cross. 20% damage increase, attack is converted to Light damage.
- Additional notes: No change from T4.

Divine Punishment EX:
- Divine Punishment now grants a movement speed increase along with causing nearby enemies to take continuous damage. 84% Light damage per hit.
- Additional notes: No change from T4.

Falling Angel EX:
- Falling Angel gains the ability to launch enemies into the air before slamming them into the ground. This extra ability cannot be used if activated in mid-air. 50% damage increase from the ground launch.
- Additional notes: No change from T4.

Lv. 90 Instant: Guardian's Will
- After casting Divine Barrier, the CD of Iron Will is lowered by 2 seconds. Movement speed is increased by +10% and incoming damage is reduced by -10%.

~PRIEST~

Stat Weights (amount of attack gained per point):
- Strength: 0.25 Physical
- Agility: 0.25 Physical
- Magic: 0.75 Magic



---Inquisitor Path---

Lightning Bolt:
- Has a 10% chance to inflict electrocution for 10 seconds. 13 second CD
- MAX LEVEL 21: 809% damage
- Additional notes: Previously 456% damage.

Mind Snapper:
- Stuns targets who have their Super Armor broken. Inflicts 30% more damage to enemies in melee range. 10 second CD
- MAX LEVEL 13: 944% damage
- Additional notes: Previously 176% damage.

Chain Lightning:
- Has a 100% chance to inflict electrocution for 12 seconds. 12 second CD
- MAX LEVEL 20: 365% damage per hit (total 1095% damage)
- Additional notes: Previously 324% damage per hit (total 972% damage)

Detonate:
- Attacks electrocuted enemies. Wipes electrocution upon successful hit. If enemies are not electrocuted, this skill does not work.
- MAX LEVEL 17: 2099% damage
- Additional notes: Previously 482% damage

Heavenly Judgment:
- Affected enemies have the resistance to all elements reduced by -25% for 15 seconds.
- MAX LEVEL 2: 5916% damage
- Additional notes: Debuff was formerly -33% light resistance. Previously 2530% damage.

---Saint Path---

Lightning Relic:
- 10 second CD. 15% chance to electrocute for 6 seconds.
- MAX LEVEL 21: 54% damage (per hit), relic duration of 15 seconds
- Additional notes: Same as T4, but with flat damage removed.

Healing Relic:
- 10 second CD
- MAX LEVEL 1: Restores 0.4% of max HP per pulse. Summon duration of 10 seconds.
- Additional notes: Formerly had a high maximum level. Also previously had 60 second CD with a much higher heal value running off of magic attack instead.

Cure Relic:
- Cures debuffs, one debuff per pulse.
- MAX LEVEL 1: 25 second summon CD, 18 second relic duration
- Additional notes: Slight CD nerf since max level is now 1, previously a Lv. 5 Cure Relic could reduce CD to 21 seconds.

Bind Relic:
- MAX LEVEL 10: Relic duration of 33 seconds, cooldown of 35 seconds.
- Additional notes: Same as T4.

Grand Sigil:
- 150 second CD
- MAX LEVEL 2: 1696% damage, incoming damage to party members reduced by 30%, buff duration of 20 seconds. Relic duration of 13 seconds.
- Additional notes: Previously 1240% damage with a 70% reduction in incoming damage for 10 seconds.

---Miscellaneous Active/Passive/Support skills---

Blessing of Light:
- 10 second CD
- MAX LEVEL 1: Increases Light Attack by +20% and Light Resistance by +24%. Buff duration of 180 seconds.
- Additional notes: Now a self-buff. Previous max level was higher for the same effects.

Blessing of Strikes:
- 10 second CD
- MAX LEVEL 1: Increases physical and magic attack by +27%. Buff duration of 180 seconds.
- Additional notes: Now a self-buff. Previous max level was higher for the same effects.

Protection Shell:
- 60 second CD
- MAX LEVEL 1: Reduces incoming damage to the party by 30%. Buff duration of 20 seconds.
- Additional notes: The only of the 3 core Priest buffs to remain a party skill. Used to have uptime and CD like the other two buffs with a 24% damage reduction effect.

Wand Mastery:
- MAX LEVEL 1: Increases Magic Attack by +18%.
- Additional notes: Previous max level was higher for the same effects.

Grand Cross:
- MAX LEVEL 18: 774% damage. Can be boosted by 300% when used with Consecration.
- Additional notes: Formerly 523% damage.

Holy Burst:
- MAX LEVEL: 870% damage. Can be boosted by 200% when used with Consecration.
- Additional notes: Formerly 584% damage. Can be boosted 3x when used with Consecration.

Vengeance Blast:
- [to be updated...]

First Aid:
- [to be updated...]

------


~~INQUISITOR~~

Inquisition:
- MAX LEVEL 6: When attacking enemies with any light elemental skill, you have a 30% chance to electrocute them for 5 seconds, along with inflicting 90% additional damage.

Consecration:
- MAX LEVEL 13: 6508% damage. Also enhances Grand Cross by 300%, Holy Burst by 200%.
- Additional notes: Light resist reduction effect removed.

Blessed Electric:
- When attacking electrocuted targets, inflict 20% more non-elemental damage.
- Additional notes: Unchanged from T4.

Lightning Bolt EX:
- Lightning Bolt does 50% more damage.
- Additional notes: Unchanged from T4.

Mind Snapper EX:
- Mind Snapper does 50% more damage. First hit inflicts a debuff that lowers enemy elemental resistance by -25% for 10 seconds. Final explosion inflicts electrocution for 10 seconds.
- Additional notes: Used to inflict -30% light elemental resist instead. Also the skill description implies the skill no longer inflicts electrocution at the start of the attack animation.

Chain Lightning EX:
- 30% damage increase.
- Additional notes: Unchanged from T4.

Detonate EX:
- Upon casting Detonate, the caster generates 8 lightning trails that radiate outwards, each doing 5% additional damage
- Additional notes: Unchanged from T4.

Consecration EX:
- 100% damage increase.
- Additional notes: Unchanged from T4.

Lv. 90 Instant: Enhanced Detonate
- After casting Detonate, your Light Attack is increased by 10% and magic attack is increased by 5%.

~~SAINT~~

Holy Shield:
>REMOVED FROM THE GAME<

NEW SKILL: Great Heal
- 60 second CD
- MAX LEVEL 1: Immediately recovers 30% of max HP
- Additional notes: This skill replaces Holy Shield.

Relic Reaction:
- Causes the caster's relics to erupt with lightning. If no relics are present, this skill does not work. 15 second CD.
- MAX LEVEL 13: 798% damage (per relic)
- Additional notes: Formerly 432% with 30 second CD.

This may be my inherent bias speaking here, but I do not believe the devs know what they are doing with this skill. Do the math with Relic Reaction EX + the mini relics. Saints are now tier 1 burst damage, 19152% damage with 2 Lightning Relics on a 15 second CD. And that's not factoring in any of the other relics, which would contribute an additional 2394% damage per additional relic.

I do not expect this to remain as such.

Divine Dash:
- Movement speed is increased by 30% after summoning a relic. When casting Blessing of Strikes, left click to summon 3 mini relics per Lightning Relic on the field. Mini relics inflict higher impact damage and act as extra relics for Relic Reaction.
- Additional notes: Mini relics lose the debuff effect.

Lightning Relic EX:
- 25% additional damage.
- Additional notes: Unchanged from T4.

Healing Relic EX:
- Pulse range increased to 30m. Now also restores 0.4% of max MP per pulse.
- Additional notes: Damage reduction effect removed. Also, I don't think it's a range increase - it might be DURATION INCREASE instead.


Cure Relic EX:
- Cure range increased to 10m. Now also buffs movement speed by +15%.
- Additional notes: Unclear if the effect is the same as T4, or the movement speed buff was somehow changed to self only. Given how it worked in T4, it's unlikely that any changes occurred.

Bind Relic EX:
- AoE increased. Now also debuffs nearby enemies with a +20% damage amplification debuff.
- Additional notes: AoE decreased from T4 -> T5. Formerly +30% damage amplification.

Relic Reaction EX:
- Each relic emits lightning 3 times.
- Additional notes: Unchanged from T4.

Lv. 90 Instant: Enhanced Great Heal
- After casting Great Heal, you recover 2% of max MP for 10 seconds. Additionally increases your magic attack by 5%.

Source: http://dragonnest.nexon.net/community/forum#%2Fshowthread.php%3F1457344-T5-3R-Cleric-Skill-Information-(mostly-completed)%26nxid%3D62

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