The Korean server of Blade and Soul Online gets a major update last September 23, 2015. The update focuses on improving and balancing the skills of each class in the game. Also, Blade and Soul CN has announced that they will be including the same update as the Korean Server and they will do it next month.
Wanna know all the skill changes? Check it out below...
General
All counter skills which are used when you are knockdown have been changed to 0.8sec duration.
* the additional skill effect after using counter skill still applies
* can counter attacking from all directions.
* after successful cast, resist knockdown, stun, weaken, knockback for 1 sec.
The effect of “skill is cast without aggro” is removed from all Awakened skills from Spiritualism (Warlock Wing buff)
Blade Master
Evade (SS)
* add effect: increase 30% movement speed for 4 sec after casting
Penta Slash (3)
* new Rank 3 path: add effect – increase aggro; resist dmg & abnormal status for 0.6sec
Parry (1)
* add effect: counter front & back
* CD changes from 3sec to1.5sec
* Level 3 Rank 1: add effect – recover 1 MP upon successful counter
* Level 5 Rank 1: add effect – resist damage for 2sec; can activate Soul Blade Protection.
Spin Slash (LB)
* add effect: dispel immobile status; resist immobile status for 2sec; dispel inability to use charging skill.
* Rank 2 path: add effect – increase aggro for 30sec.
Stab (RB)
* Remove Level 3 Rank 2 skill and add the effect to Level 5 Rank 2
* Level 5 Rank 2: remove effect – increase aggro
* Level 5 Rank 2: add effect – max speed upon successive cast
Lightning Slash (4)
* Level 5 Rank 1: damage increase; add effect- deal additional damage to knockdown target; increase CD from 36sec to 1minute
Swallow Blade (Z)
* Rank 3 path added
* Rank 3 path: add effect – pull & stun target
Shoulder Charge (C)
* Move the effect of Level 3 Rank 3 to Level 2 Rank 3.
* Level 3 Rank 3: add effect – weaken target for 3sec.
Soulblade Discharge (V)
* add effect: dispel immobile status upon cast; resist immobile status while casting.
Kungfu Master
Tiger Strike (F)
* remove the skill & skill tree
Iron Mountain (F)
* adjust the damage of Rank 2 path
Crescent Kick (2)
* can move immediately after successful counter
Landslide (V)
* Level 4 Rank 3: the effect of “increase aggro within the AOE” is changed to “increase aggro upon hit”
Palm Strike (X)
* casting condition & damage increase effect is based on your own Unleashed Flow status.
Martial Dance (C)
* Level 1/3 Rank 1: add effect – resist damage & abnormal status for 0.8s
Low Sweep (3)
* remove Level 4 Rank 1/2, and move the effect to Level 3.
Counter/Elbow Strike (1)
* Remove Level 2 Rank 1 skill and move the effect to Level 1 Rank 1.
* Level 3 Rank 1: remove the effect of “recover 2% Hp in 5sec”; add effect – resist stun, weaken for 2sec upon successful counter.
* Level 4 Rank 2: remove “counter pierce” effect; add effect – reduce Crushing Fist (4) CD by 3sec upon successful counter.
* Burning Twin Impact: increase damage and reduce casting time.
* Level 5 Rank 2: add effect – Resist damage & abnormal status once for 1sec after successful counter.
* Level 3 Rank 4: enhance aggro effect
* Level 5 Rank 4: remove effect of “resist stun, weaken for 2sec”; add effect – recover 2% HP over 5sec.
Crushing Fist (4)
* increase the damage of the base skill
* Level 1 Rank 1: add effect – increase AOE
* Level 2 Rank 1: add effect – deal additional damage to stun, weaken, grab, choked, pressure point targets; MP consumption is reduced from 2 to 1
* Level 4 Rank 1: add effect – Pressure Point (X) can be used upon successful hit; can be cast immediately after a successful counter; can be cast immediately in Unleashed Flow status.
* Level 5 Rank 1: increase damage
* Level 2 Rank 2: cast time 2sec; increase damage
* Level 4 Rank 2: can be cast immediately after evasion; can be cast immediately after resisting damage with Sidestep (Q), Penetrate (E), or Martial Dance (C)
* Level 5 Rank 2: add effect – increase speed upon success casting; recover 1 MP upon crit.
* Rank 3 & 4 path: change to Wind elemental (from Fire).
* Level 2 Rank 3: instant cast; consume 2 MP; CD 45s.
* Level 4 Rank 3: add effect – cast 1 more time upon crit.
* Level 5 Rank 3: add effect – recover MP consumed upon crit.
* Level 4 Rank 4: add effect – induce weaken
* Level 5 Rank 4: add effect – recover additional 3 MP upon crit.
(Awakenend) Pressure Point (X)
* trigger condition is change to “depend on Unleashed Flow Status” instead of “Pressure Point Stage”.
* Pressure Point Stage 1/2/3/4 is unified into “Pressure Point Status”
* Vigor status will not be changed when the skill hit a target.
* Awakened Pressure Point induce “Awakened Pressure Point Status” instead of “Pressure Point Stage 4”.
* Level 3 Rank 2: deal additional damage to target with Pressure Point status.
Advancing Fist (RB)
* Merge Level 3 & 4 Rank 2
* New Rank 3 path
* Level 2 Rank 3: trigger condition is changed to “after using counter”; recover 3 MP.
* Level 3 Rank 3: if this skill hits, the next Explosive Fist (2) or Tiger Palm (2) deals critical damage
Triple Kick (RB)
* Move the effect of Level 3 Rank 1 to Level 2 Rank 1
* Remove Level 4 Rank 2/3 and meld the effect into Rank 2 path
Explosive Fist / Tiger Palm (2)
* Remove Level 4 Rank 1 & meld into Level 5 Rank 1
* Remove aggro effect on Level 4/5 Rank 2
* Level 5 Rank 4: increase base damage; reduce the additional damage on stun, weaken, grabbed, choked, pressure point target.
Advancing Step (RB)
* add effect: increase 150% aggro for 15sec upon hit; recover 3 MP upon hit.
Destroyer
Stomp (3)
* Level 5 Rank 3: Fury Swipe (LB) Rank 1 damage increase.
Hell Strike (F)
* add effect: recover 30 MP upon hit
Impregnable Shield (V)
* Level 5 Rank 2: add effect – ignore guard piercing, increase defence, damage received is reduced.
Fury Swipe (LB)
* Rank 1 path: change to earth elemental
* Rank 2 path: change to dark elemental
Knee Kick (F)
* Level 2 Rank 1: new trigger condition – can be used while casting Tempest (TAB); CD is changed; add effect – guard piercing
* Level 3 Rank 1: Removed, and the effect is added to Lv2 Rank 1
* Level 4 Rank 1: Removed, and the effect is added to Lv 2 Rank 2
* Rank 3 path added: trigger condition – can be used when enemy is guarding
Typhoon (Q)
* changed to Dark elemental (instead of Fire)
* Rank 3 path added: induce Knockback effect; CD cannot be reset.
Fury (E)
* Fury/Unyielding: add effect – resist Pull effect.
* Fury: Dispel the inability to use movement skills upon cast.
Force Master
Awakened Twin Dragon Blast (F)
* remove Freeze effect
Gravity Field (4)
* Rank 4 path added.
* Level 5 Rank 4: new skill – Explosive Wave
Glacial Torrent (X)
* add effect – render target unable to use offensive-defend skill
* increase casting speed
Assassin
Smoke Screen (X)
* Level 3 Rank 3: CD is increased from 60sec to 90sec
Flying Leaf (TAB)
* invisible effect
Circle of Return (V)
* CD is reduced from 180s to 90s
* AOE is increased from 5m to 8m
* Apply buff to party members within the AOE
* Share buff CD with Spirit Burst of Kungfu Master; 3 minute.
* Buff: Party members go invisible for 3sec after teleporting.
* remove speed buff effect for pt members and crit rate increase effect; assassin retain the speed buff effect.
Poison Wine (4)
* add effect: convert 50% of damage to HP
* increase damage of Poison Grenade & Poison Mist.
Summoner
Morning Glory Siphon (F)
* Level 1 Rank 1: add effect – induce “Poison Ivy” effect to target
Hammer Spin (C)
* Add Level 1 Rank 1: add effect – cat recovers from abnormal status
Hornet/Sunflower (RB)
* Hornet Rank 3: damage reduced
* Sunflower: MP consumption is increased from 2 to 3.
Press (TAB)
* cannot be countered
* Seize duration is 4 sec, inclusive of Scratching time
* Seize duration can be extended to 5 sec in the skill tree
* Level 4 Rank 1: Blind/deaf effect is removed; add effect – the target is knockdown for 2sec after 10sec.
Chestnut (4)
* Rank 1/2 path: change to earth elemental
* New rank 3 path added; wind elemental
* Level 2 Rank 3: damage increase
* Level 3 Rank 3: Reset Hornet CD upon cast.
* All paths: add effect – can be cast without aggro.
Lyn Blade Master
Sequence Slash (2)
* Level 2 Rank 2: changed to single target
Gale Slash (2)
* Level 3 Rank 3: remove effect of “render target cannot charge for 6sec”; add effect – inflict double stun.
Thunder (??)
* Level 2 Rank 3: dispel guard of target & inflict 2 sec knockdown
Typhoon Slash / Flash of Light / Lightning Flash (F)
* inflict Bleed status
* Flash of Light: Remove the effect of “Recover 1 MP” from basic skill; Level 2 Rank 2: add effect -Recover 1 MP
Draw (LB)
* Level 2 Rank 2: reduce damage
Thunder Strike (RB)
* Level 2 Rank 2: reduce damage
Sunder (RB)
* Level 2 Rank 3: reduce damage
* remove effect of “generate additional Wind Force upon crit”; add effect – deal additional damage to knockdown & weaken target.
Pinwheel (TAB)
* Change the effect of Level 3 Rank 1 to Level 2 Rank 1
* Level 3 Rank 1: Tornado can be used.
* Move Rank 2 path to Rank 3 path
* Level 5 Rank 2: Soul Blade Tornado can be used; buff effect to all party members – resist abnormal status & damage for 3sec and 100% movement speed increase.
Guardian Soul (Z)
* Level 5 Rank 1: SP required is reduced from 3 to 2
* Level 5 Rank 2: SP required is increased from 2 to 3
* Level 5 Rank 1: reduce the HP recovered from damage resist
* Level 3 Rank 2: reduce damage resist from 5 to 3 times in 5sec.
* Level 3 Rank 2: remove party damage resist effect; add effect – dispel inability to use charging skills from party members; increase 60% movement speed of party members for 6sec; CD is increased from 36sec to 60sec
* Level 5 Rank 2: add effect – resist charging restriction when movement speed is increased
* Level 2 Rank : duration is increased from 5sec to 6sec.
Kaiten Soul / Demon Blade Soul (Z)
* CD increase from 36sec to 45sec.
* CD cannot be reset.
* Level 3 Rank 3: increase the casting speed of Typhoon Slash (F) when using Kaiten Soul; Reduce 1 sec CD when Lightning Force is generated.
* Level 5 Rank 3: Increase wind elemental damage when using Kaiten Soul
* Level 3 Rank 4: Reduce 1 sec CD when Wind Force is generated.
* Level 5 Rank 4: Increase wind elemental damage when using Demon Blade Soul
Warlock
Offensive Spirit
* remove the effect of summoning familiar to marked target.
Rupture (F)
* Rank 1 path: damage increase; CD is changed from 6sec to 3sec; change to Ice elemental.
* Level 3 Rank 1: reduce Raging Spirit (4) CD by 3sec (instead of 1sec)
* Rank 2 path: change to Dark elemental
Spirit Surge (V)
* Rank 1 path : change to Ice elemental
* Rank 2 path: change to Dark elemental
Reference:
http://bns.gamebbs.qq.com/forum.php?mod=viewthread&tid=931017&extra=page%3D1
http://bns.plaync.com/news/update/article/4170
http://bns.gamebbs.qq.com/forum.php?mod=viewthread&tid=929729&extra=page%3D1
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