Bethesda Game designer Todd Howard from Bethesda have revealed some new information about the PC version of the newly announced Skyrim: Remastered, which launches on October 28th alongside the PlayStation 4 and Xbox One versions.
According to Vice President of Marketing and Public Relations, Pete Hines, Howard confirmed that players should be able to transfer their save files from the original Skyrim to the remastered version.
Chatting w Todd just now, able to confirm on Skyrim SE for PC:— Pete Hines (@DCDeacon) June 15, 2016
64-bit
Saves should transfer
Separate creation kit to upload mods to Bnet
In addition to this, he also stated that Skyrim Special Edition has a 64-bit engine, and that modders will have access to a "separate creation kit" in order to upload their mods.
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