Plunder Pirates Legendary Pirates Guide (Android/iOs)

Fort
This is the home of the pirates once you purchase them from the trade ship. They are basically in prison (slave trade anyone?). There are several things you can do from the Fort. I’ll organize this list by Buttons you can click and explain what each does.

-- FAQ --

This just pulls up a summary list of questions about the Legendary Pirates, a more complete list is on the forums in the FAQ section.

-- Train-- 

This pulls up the training menu for the pirate in question.

--Details--

This opens up the main Pirate UI for each pirate and is where most of your interaction takes place
There is a biography displayed for the pirate.

You can click the “outfits” button to change the pirates outfit. Outfits have no effect on the pirates abilities, they are purely aesthetic.

You can also access the training menu

-- Collection -- 

This allows you to browse your legendary pirates in a Catalogue style. It simply shows which pirates you own, and which outfits you have for each pirate. You can also click on outfits to change into them from this window.

-- Activate --

This makes the pirate your active pirate. He/She will be the pirate that adds defensive buffs to your island, and will go into battle with your crew.

Additional notes on the Fort:

You can swipe back and forth on the prison cells to view more pirates.

From island view, select your fort to make the Legendary Pirate icon appear on the left of your screen.

Once this icon appears. Press and hold on the defensive buff icons to send our a “sonar” type effect. This will highlight exactly what buildings are affected by the pirate. If the pirates effect has a range to it. The range will be shown.

Troops can walk on, and attack the stone part of the fort, but the dock area can be used to block troops, much like the ship and guild ship currently do.

While you can view the training menu while the pirate is resting, you cannot begin a training until the resting period is finished.

As of now, you cannot access the fort while it is upgrading, unless you have been attacked. This should be fixed soon. Trade Ship

The trade ship does not stay at your fort forever. Upon building the fort, the trade ship will appear initially for 4 Days.

After this 4 days, the ship will return every weekend for 2 days. The Trade Ship is where you purchase new pirates, and outfits for the pirates. The pirates and outfits are random. (Initially everyone received Mack, and a random selection of 3 pirates). Following is the buttons and explanations for the Trade Ship UI:

-- Legends Tab --

Here you can view the two legendary Pirates offered this week, this selection is random, and based off of your fort level. (only 6 pirates are currently available)

Long press on the power icons to see their description.

“Magnifying Glass” – Clicking this will open up a details page very similar to the details page in the Fort. The only difference is that the “outfit” and “train” button are not available here since you don’t yet own these pirates.

The recruiting cost is displayed at the bottom of each pirate. Once you recruit a pirate, he/she is permanently yours. You will never have to give them up or trade them.
Legends also have stamina. It uses 1 stamina to deploy them, and 1 to deploy them.

-- Outfits Tab --

Here you will be given 4 options of outfits. This is random as well. Initially it looks like 2 outfits per pirate, but we will see if that changes as this develops.

Some outfits cost gold, others cost gems (lots of gems.)
Clicking on a pirate icon will show the pirate wearing the outfit as a preview.

Silo

The Silo stores treasure chests, and materials. Treasure Chests can contain any of the regular loot (BP, EP, Gold, Grog) or materials. Once a chest is opened, the materials will be moved to the materials tab of the Silo. If you open a chest, but your materials tab is full, the chest will remain in the treasure chest tab of the silo so you don’t lose any of the loot. The Silo can be attacked during battle, but you cannot lose any chests, or materials in it. Now for the descriptions of the tabs:

-- Treasure Chest Tab --

Here there is a button, much like in the market, to buy chests.

Admiral’s Chest (400 Gems), Captain’s Chest (300 Gems), Quartermaster’s Chest (100 Gems), Merchant’s Chest (40 Gems).

Also any chest bought, or discovered from fighting monsters on the exploration map will appear here.

 You can click the chests to open it.

Each level of chest contains a greater number of items, plus a greater chance to get rare items.

--Materials Tab --

Materials are used to train your Legendary Pirate.

You can view your materials here.

If you click on a material you have the option to trash it, or see its details.

If you click the details icon(magnifying glass) then it will tell you which pirate can use this material, and where it can be found.

Additional notes about the Silo:

You can also click on monsters and ships on the exploration map to see what materials or chests they have a chance to drop.


Material Approximate Map Locations


Legendary Pirate Training Costs






Attacking/Defending With LP​

Stamina

A pirates stamina is spent when attacking, and defending.

-1 stamina to deploy, - 1 stamina if knocked out in battle

-1 stamina if your base is attacked, and - 1 if your Fort is destroyed.

If your pirate runs out of stamina it must "rest" to regain it.

A pirate cannot be used while resting, but you can gem the rest time.
The pirate cannot be rested until it's stamina is completely depleted.

Attacking:

Your legendary pirates is the first pirate on your list, and is selected for deployment. So, make sure to select another pirate before deploying troops.

A legendary pirate cannot die. He is simply knocked out, and is immediately available for the next attack. (If it had enough stamina)

Defending:

Your pirate doesn't actually fight to defend your island. It "defends" the island in the sense that it buffs different buildings depending on the pirate.

The defensive buff ends whenever the fort is destroyed.

If your pirate is out of stamina the buff will not be applied to your island.

Legendary Skills and Buffs

(Buffs labeled "near fort" have a range of 10 tiles) ​

Mack McKraken:
Claw Chaos: damages surrounding nearby structures
Defensive Buff: Increases damage done by cannons near the Legendary Fort.
Defensive Buff: Increases hit points of resource generators and storages.

Cornelius Heston:
Monkey Business: sends forth angry combat apes
Defensive Buff: Increases damage done by cannons near the Legendary Fort.
Defensive Buff: Increases damage done by mortars near the Legendary Fort (inc. Mystic mortars).

Romeo Boomer
Mills & Boom: AOE explosion
Defensive Buff: Increases hit points of walls across the island.
Defensive Buff: Increases damage done by cannons across the island.

Annabelle Levaux 
Shut it!: Slows down nearby Defenses
Offensive Buff: Heals nearby Troops
Defensive Buff: Increases stun duration of Voodoo defenses across the island.
Defensive Buff: Increases hit points of Voodoo defenses across the island.

Blackbeard
No Quarter: Beard-based AOE explosion
Defensive Buff: Increased damage done by mines across the island.
Defensive Buff: Increased hit points of Gun Towers across the island.​

Outfits

These do not affect stats or abilities in any way, they are simply for customization and bragging rights. Some players said they wanted a way to customize their island for a bit of money, and this purely cosmetic feature seems perfect for those looking for a personal flair! If you don't care about aesthetics or completionism, they won't seem worth it to you, but to us fashionistas of the high seas, they are a welcome treat!

There seems to be one common outfit purchasable for gold (2-2.5m approx), one common outfit purchasable for grog (2-2.5m approx), one common outfit purchasable for EP (100,000EP), one uncommon outfit purchasable forgems (200-400 approx?) and one rare outfit purchasable for gems (500-750 approx?) The sixth outfit is probably going to be purchasable with BP, but I haven't seen any yet to get a price on.

A common outfit has a normalbackground, an uncommon outfit has agreen background, and a rare outfit has a blue background.

All outfits have a chance of dropping in a chest.

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