It seems one set of class changes right before a new raid release wasn't enough and we're in for some more! A lot of the issues the community has been pointing out have been addressed, like Hunters and Enhancement Shamans getting major buffs and Shadow Priests and Demon Hunters getting nerfs. The changes will take effect after the next maintenance.
Death Knight
Blood
Blooddrinker damage reduced by 40% (unchanged in PvP).
Demon Hunter
Havoc
- Annihilation, Blade Dance, Chaos Nova, Chaos Strike, Death Sweep, Demon Blades, Demon’s Bite, Eye Beam, Fel Barrage, Fel Eruption, Fel Rush, Fury of the Illidari, Metamorphosis, and Throw Glaive damage reduced by 2%.
- Fel Mastery now grants 30 Fury (up from 25).
- Chaos Blades now increases autoattack damage by 150% (down from 200%).
Hunter
Beast Mastery
- Cobra Shot damage increased by 46%.
- Chimera Shot damage increased by 10%.
- Barrage damage increased by 10%.
- Kill Command damage increased by 10%.
Marksmanship
- Aimed Shot, Arcane Shot, Barrage, Black Arrow, Bursting Shot, Marked Shot, Multi-shot, Murder of Crows, Piercing Shot, Sidewinders, Volley, and Windburst damage increased by 8%.
Survival
- Carve, Flanking Strike, Explosive Trap direct damage, Flanking Strike, Mongoose Bite, Raptor Strike damage increased by 7%.
- Explosive Trap damage over time, LacerateLacerate, and Serpent StingSerpent Sting damage increased by 12%.
- Caltrops damage reduced by 10%.
Mage
Fire
- Flame Patch damage reduced by 17%.
Frost
- Ray of Frost damage increased by 12%.
Monk
Windwalker
- Rushing Jade Wind now applies Mark of the CraneMark of the Crane to 4 targets (down from 5).
Paladin
Retribution
- Execution Sentence damage reduced by 15%.
Priest
Discipline
- Trinkets that deal single-target damage now deal 45% of normal damage (up from 40%).
- Trinkets that deal multi-target damage now deal 35% of normal damage (up from 25%).
Shadow
- Mind Blast, Mind Flay, Shadow Crash, Shadow Word: Death, Shadow Word: Void, Shadowy Apparition, Void Bolt, Void Torrent, and Void Eruption damage reduced by 4%.
- Shadow Word: PainShadow Word: Pain damage reduced by 11%.
- Vampiric Touch damage reduced by 14%.
Rogue
Assassination
- Agonizing Poison increases damage by 3.5% per stack (down from 4%).
Shaman
Elemental
- Lightning Bolt damage increased by 9%.
Enhancement
- Crash Lightning, Flametongue, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Stormstrike, Windfury, and Windsong damage increased by 4%.
- Hailstorm damage increased by 29%.
- Boulderfist damage increased by 15%.
- Fury of Air damage reduced by 12%.
- Doom Vortex damage increased by 33%.
Warlock
Affliction
- Agony now has its full chance to generate a Soul Shard on Soul EffigySoul Effigy (up from a 55% of normal chance).
- Malefic Grasp now increases the damage of damage over time effects by 70% (down from 80%).
Demonology
- Shadowbolt damage increased by 42%.
- Demonbolt damage increased by 42%, but its damage is now increased by 10% per active demon (down from 18%).
Warrior
Protection
- Charge, Devastate, Devastator, Heroic Throw, Ravager, Shield Slam, Victory Rush, and Deep Wounds damage reduced by 5%.
- RevengeRevenge and Thunder ClapThunder Clap damage reduced by 14%.
Legendary Items
DPS Specs
- Kil'jaeden's Burning Wish: Damage increased by 55%.
Paladin
- Chain of Thrayn: Damage bonus reduced from 20% to 10%.
Priest
- Mother Shahraz's Seduction: Stacks of Voidform gained when entering Voidform reduced from 5 to 3.
- Zeks Exterminatus: Damage bonus increased from 25% to 100%.
Rogue
- Duskwalker's FootpadsDuskwalker's Footpads: Energy needed per 1 second of CDR for Vendetta increased from 50 to 65.
Additionally, Blizzard is planning to make some general changes to PvP balance, with the intent of lowering overall damage from a few overperforming specs and talents. Those exact changes have not yet been finalized.
(Source)
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