Destiny News: List of Titan Changes in Upcoming December Update

So Bungie has finally revealed all the details on how Titans will be after the December update. You can check out below the list of changes that Titans will receive after the update:


Bungie will try to resolve the following:

Solar Titan
  • Give other players a glimmer of hope standing against a Solar Titan in PvP.
  • Bring down the average KDR so it's closer to the ideal (1.0)
  • Encourage taking alternate paths through the Node tree.
Arc Titan
  • Bring average KDR up so that they are competitive with other Subclasses.
  • Reinforce the Strikers Hard Charging Melee role.
Void Titan
  • Double down on the Instant Base/Ready for anything Combat/Support role.
Those goals result in the following change list.

Titan Patch Notes:

Sunbreaker

Melee
  • Titan Melee: Extend Titan Melee range (+12.5%)
  • Sunstrike: Decrease DOT Time (6.5s ->5.5s)
Super
  • Hammer of Sol: Reduce Damage Resistance during Super (-9.09%)
  • Hammer of Sol: Slow Hammer travel speed by (-1.32%)
Passives
  • Forgemaster: Reduce Splash damage detonation radius multiplier (-20%)
  • Flameseeker: Turn down Hammer tracking bonus (-25%)
  • Flameseeker: Remove +1 Recovery, and +1 Agility stat bonuses
  • Fleetfire: Added +1 Agility stat
  • Firekeeper: Added +1 Recovery stat
  • Cauterize: Added cooldown  (0s -> 3s)
Movement
  • Catapult Lift: Faster Initial velocity (+5%)
Striker

Melee
  • Titan Melee: Extend Titan Melee range (+12.5%)
  • Storm Fist: Increase base damage (+18.2%)
  • Overload: Now also provides faster melee recharge (+50%)
  • Discharge: Additional Damage (+7.69%)
  • Discharge: Changed AOE to spherical shape
  • Amplify: Increased Super energy bonus (+30%)
Passives
  • Headstrong: Now also provides Faster Sprint
  • Transfusion: Improve cooldown(5s ->3s)
  • Unstoppable: Now provides a total of +2 Armor (+1 additional)
  • Unstoppable: Increased damage resistance (+25%)
  • Juggernaut: Improved Shield health (+14.3%)
  • Juggernaut: Now works when airborne
Movement
  • Catapult Lift: Faster Initial velocity (+5%)
Defender

Melee
  • Titan Melee: Extend Titan Melee range (+12.5%)
Super
  • Ward of Dawn: Recharge Grenade and Melee Abilities on Super cast
Movement
  • Catapult Lift: Faster Initial velocity (+5%)
SOURCE: Bungie

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