Dragon Breaks are a highly complex form of timeline explanation that was invented by the Elder Scrolls series to explain multiple endings converging to the same point in the future. There is a lot more to it than that, but it's something that can be used in gaming as an example of how Breath of the Wild could potentially merge the split timeline back together. The real question is, does it make sense? In fact, has the Zelda series already done this at least one other time?
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» Could Legend of Zelda: Breath of the Wild be A Dragon Break?
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